After a little eternity, which the PSVR title ‚Golem‘ is already in development, there is finally a release date. The adventure developed by Highwire Games is created with the help of bungie designer Jaime Griesemer and Halo composer Marty O’Donnell. This game will give you a rest from watching PSVR porn from this website. 😉
In Golem you slip into the role of Twine, an adventurous boy who was seriously injured in a serious accident. While you can’t leave your bed, you’ll develop an extraordinary ability to create and control great stone Golems and see and explore the world through their eyes.
You can use the golems to explore a vast abandoned city, collect treasures and artifacts as you solve a deeper puzzle and uncover the connection between the city and your family. Designed from the ground up for VR, the game features an innovative control scheme for free movement and an intense 1:1 melee where you can deceive, block and counter your enemies.
Golem has been in development for several years, as Highwire Games has refined the experience to the highest level. Now you’re ready to show the rest of the world what they’ve been working on all along.
Commenting on the announcement, Jaime Griesemer, Creative Director at Highwire, said:
It is so gratifying that our original vision for Golem is becoming a comprehensive experience. We really had to put in a lot of effort and technology, but I think the game is beautiful and I can’t wait for everyone to play it. And we’re pretty old-fashioned, so it won’t feel like it’s done until we see it on the shelves.
Rob Edwards, Managing Director of Perp Games, is pleased to release one of the most anticipated exclusive products for PSVR.
Golem has been long in coming, but the wait has finally come to an end. We’re honored to be working with such a great team of world-class talent. We can’t wait to explore the secrets of Golem.
Golem will be released on 8 November on Disc and on 12 November as a digital download.